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Devlog
Super Laser Fury play test V5 now live!
November 02, 2024
by
electrolyte
2
Hi all, A new build is now live and ready to download, version 5.0! This wraps together a lot of updates, still focused in on Arena 1 Overgrowth. Across the three heats you'll now also receive a spons...
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Super Laser Fury - New Play test available to download!
August 18, 2024
by
electrolyte
2
Hi! I'm excited to announce that after lots of hard work, a new Play Test is now available for download! Version 04.40 packs a ton of updates into this demo, allowing you to play through 3 heats in a...
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The 'Arena' Update
July 14, 2024
by
electrolyte
3
Hi everyone, Exciting updates continue to unfold as we approach the release of Super Laser Fury! We've now introduced four unique arenas, each featuring three heats spread across their beacons. Here's...
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The 'Health' update
April 01, 2024
by
electrolyte
3
Hi All Back with another update and specifically how health works. As I've been balancing it's dawned on me how punishing the health system is. The only means of a health boost were sponsor drops that...
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The 'Balancing' Update
March 23, 2024
by
electrolyte
1
Hi there! I've been doing a lot of work on beginning to refine the balancing of the game as well as rolling out the full AD refresh. As a change rather than post screen shots with a load of text I tho...
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The 'Qualifier' Update
February 24, 2024
by
electrolyte
3
Hi All, Another weekend, another update. The major changes in this drop is how you qualify as you move through heats and seasons. I've you lingering at the bottom of the leader board this is going to...
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The 'Big AD' Update
February 17, 2024
by
electrolyte
2
Hi All, I've just dropped a big update to the playable demo here on itch.io with new features and the brand new look! New look and feel New Shop system that has main weapon upgrades New 'Homing Laser...
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The 'Fresh Paint' Update
February 03, 2024
by
electrolyte
3
Hi Everyone, There's not been much news over the last few months and this is because I've been hard at work finishing features( lots to share soon! ) but also I want to share in this update a whole ne...
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The 'Feelings' Update
October 01, 2023
by
electrolyte
2
Hi all! New update has just gone out bringing the build up to 9.28.08 This includes: - Tweaks to the jump feel, adds a little more airtime - Update to slam dunk action - Makes aiming less drifty and m...
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The 'UpgradeTweaks' Update
August 28, 2023
by
electrolyte
1
Hi again! This update folds in a bit of a big change when it comes to upgrades. Over the last number of months as I've been playing, I've realised that the difference between weapon classes have not h...
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The 'Sensitivity' Update
August 04, 2023
by
electrolyte
1
Update just in, finally added the option to change the input sensitivity of either mouse or controller. There's 10 increments that can can be set either from the initial menu, or in game. A sensitivit...
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The 'Slam Dunk' Update
July 26, 2023
by
electrolyte
2
Update to the build with a slight change of game design when it comes to the dash barge attack. Now players are able to time their barge drop down attack by pressing the dash button again while in a m...
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Beta Demo Out Now!
July 23, 2023
by
electrolyte
2
Announcing the Super Laser Fury Beta DEMO! Play through a full first seasons spread across 6 events. All feedback welcomed, bugs, comments, ideas! Please us the comments or forum on this page, and if...
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New Arena Update
July 04, 2023
by
electrolyte
1
#game dev
New arena update - The Crucible . Above is some game play footage of a run and also showing off lazer rings - zinnnnnggggg! The advent of this new arena also folds in a rewrite of how bullets are stor...
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Super Laser Fury - Demo Launch!
December 22, 2022
by
electrolyte
1
#shooter, #bullet hell, #arena, #hoard, #game show, #challenge
Its here! Excited to launch the Super Laser Fury demo for PC Buckle up and RUUUUNNNNNNN!!!!!!!!! Super Laser Fury is a bullet hell shooter, running man and smash tv arena shooter. Competing across var...
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Lets get the party started - Pew Pew Pew!
August 21, 2022
by
electrolyte
1
#dev update, #design
All projects have to start somewhere and I wanted to kick off this first dev post with a look back to where development started. Back in 2021 I'd just spent the last year on a side project called Nasc...
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